| MUSCLE (Multi User Server Client Linking Environment) is a messaging server and networking API. It is portable to any OS with a sockets API and a C++ compiler. It lets programs communicate via streams of PortableMessages (very similar to BeOS's BMessage class) layered over TCP streams. The included server program ("muscled") lets its clients message each other, and/or store information in its serverside hierarchical database. The database supports queries via regex and "live" updates via a subscription mechanism, and may be subclassed to if application-specific logic is needed. |